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The Complete Wiki to Larian Studios' Excalibur

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Published September 13, 2026Updated September 13, 20264 views

๐ŸŽฎ The Ultimate Guide to Larian Studios' Excalibur

"Excalibur" was an early codename associated with Larian Studios' next major project after Baldur's Gate 3. While the name generated plenty of speculation about a sci-fi RPG, real-time tactical combat, spaceships, and ship-boarding mechanics, those ideas were never officially confirmed.

Larian has since revealed the project as Divinity, a new RPG set in the studio's fantasy world of Rivellon. The game was officially announced at The Game Awards 2025.


๐Ÿ—ก๏ธ What Was Excalibur?

Excalibur was used as a codename during the development of Larian's next major game.

Before the official reveal, the lack of information around the project led to widespread speculation about what Larian was building after the enormous success of Baldur's Gate 3.

The most important distinction is that Excalibur is not the official title of the currently revealed game. Larian's announced project is simply called Divinity.


๐ŸŒŒ Is Excalibur a Sci-Fi RPG?

There is no official confirmation that Excalibur was, or that Divinity is, a science-fiction RPG.

The officially revealed Divinity is firmly connected to Rivellon, the fantasy setting associated with Larian's Divinity series. Larian describes the game as a new RPG built by the team behind Baldur's Gate 3.

Claims about spaceships, futuristic technology, or a dedicated sci-fi setting should therefore be treated as speculation rather than confirmed information.


โš”๏ธ Combat and Gameplay

The real-time tactical combat angle is also not confirmed.

Larian has confirmed that Divinity will use turn-based combat, while also developing a new ruleset specifically for the game. This represents another evolution of the tactical RPG systems the studio has developed across its previous games.

The reveal trailer itself was cinematic rather than a gameplay demonstration, so many detailed combat systems remain unknown.


๐Ÿš€ Ship-Boarding Mechanics

Ship-boarding mechanics have not been officially announced for Divinity.

The idea appears to have grown from speculation surrounding the earlier Excalibur codename and theories about a possible sci-fi project. There is currently no official Larian material confirming spaceship travel, boarding sequences, or space-based exploration.

These mechanics should therefore remain categorized as rumored or unconfirmed rather than established features.


๐Ÿฉธ Setting and Story

The confirmed setting is Rivellon, the world that has been central to the Divinity franchise.

Larian's reveal presents a much darker tone than some players may expect from the series. The announcement trailer features a disturbing ritual and imagery surrounding the mysterious Hellstone, while the official website describes a world where the gods are silent and Rivellon is in turmoil.

Specific story details, characters, and the game's wider conflict remain largely under wraps.


๐ŸŽฎ What Is Actually Confirmed?

FeatureStatus
Project associated with "Excalibur"Historical development codename
Official titleDivinity
DeveloperLarian Studios
SettingRivellon
GenreRPG
CombatTurn-based
RulesetNew ruleset developed for the game
Sci-fi settingNot confirmed
Real-time tactical combatNot confirmed
Spaceship gameplayNot confirmed
Ship-boarding mechanicsNot confirmed
Release dateNot announced

๐Ÿ”— Official Divinity Website

For the latest confirmed information, announcements, and future updates, the best source is Larian's official Divinity website:

Official Divinity website


๐ŸŽฎ The Bottom Line

"Excalibur" is best understood as part of the mystery surrounding Larian's next project rather than the final name of a confirmed sci-fi RPG. The project has now been officially revealed as Divinity, a new Rivellon-based RPG that will use turn-based combat and a new ruleset.

The sci-fi, real-time combat, and ship-boarding ideas remain interesting theories, but they should not be treated as confirmed features until Larian reveals them directly.

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