
For more than seven years, “Silksong when?” was less of a question and more of an internet tradition.
The game was announced in 2019. Years passed. Gaming showcases came and went. Fans turned every mysterious Team Cherry update into a potential release-date clue.
Then, on September 4, 2025, Hollow Knight: Silksong finally launched.
And the internet immediately went into meltdown mode.
The sequel to one of the most beloved indie metroidvanias ever made had finally escaped development hell—or at least what felt like it.
But after all that waiting, there was one question that mattered more than the memes:
Was Silksong actually worth the wait?
Hornet Doesn't Move Like the Knight💪

The first thing returning Hollow Knight players notice is that Hornet feels completely different to control.
The Knight was deliberately slow and grounded. Movement often depended on careful positioning, precise jumps and learning enemy patterns.
Hornet is much more aggressive.
She can sprint, climb, leap and attack with considerably more mobility. Her needle gives combat a different rhythm, while her thread-based abilities introduce new ways to approach both enemies and traversal.
That makes Silksong feel faster almost immediately.
Instead of simply asking, “Where can I safely stand?”
The game often asks:
“How quickly can I get over there?”
That difference is important because Silksong isn't trying to make Hornet a slightly upgraded version of the Knight.
It is building the entire experience around her unique abilities.
Pharloom Is the Real Star✨




