Thanks to the Steam Release Bot on Bluesky, I am now aware of Kryonull, a game that bums me the hell out. Not only were a majority of its assets AI-generated, but the visual novel is being sold on Steam for a ludicrous $100 US, or £90 in the UK.
Kryonull is a particular bummer because its core idea is actually quite interesting, and the one thing about it that isn't AI generated—at least if you take its disclosure at face value—is the script. The visual novel's plot sounds like a bit of hard sci-fi goodness: A small, manned mission to Europa has to make snap decisions with major consequences as it makes first contact with something under the ice.
That's rad. Unfortunately, it all falls apart from there. Under the AI-Generated Content Disclosure section of the store page, developer NovelkaGames offers the following whammy: "All images and voices in the game, as well as on the store page, were generated using AI." AI slop and wasted potential—often in the same project—are far from unique on Steam. What makes Kryonull particularly repulsive is that price tag.
Kryonull is translated in English and Russian, perhaps providing an indication to its country of origin. But according to SteamDB, its price in rubles still converts to $53 US. I don't think I'd want to exchange any money for an AI-generated game, but 50 bucks is well into "I'm insulted by the suggestion" territory. There's no benefit of the doubt to make Kryonull make sense.
As it stands, Kryonull gets to be an unfortunate example of the river of effluence coming out of Steam, the price of it being an open platform where anyone can share their game. Increasingly more open-ish, given Valve's compromises with payment processors and occasional unforced, confounding prudishness.
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